Hello everyone,
Here's their introductions:
Stirling Rank: My name is Stirling and I’m one of the founders of VOID Interactive and Creative Director of Ready or Not. Ask me anything you’d like about the game from its inception to how we see the game going forward, and I’ll hand pick the softball questions that make me look best.
Zack Hamilton: Hey everyone - I'm Zack Bower, Sound Director / Composer with VOID Interactive. If you have any questions on the sound / musical side of Ready or Not... Ask away! I'm all ears (pun intended).
Sean Gorman: I'm the Lead Designer; which means I run the Design department, from Game Design to Level Design teams here at VOID Interactive. For any questions regarding the game's design direction, either looking back or going forward; questions on our design process, or mission implementation, as well as game features, level design or AI; direct your questions my way.
Tihomir Garapic: Hey all, I'm Tihomir Garapic (Tisa), Principal Level Designer at VOID interactive. I have an extensive modding background as well as professional experience in games. You might have played my levels in games such as Rising Storm 2, Killing Floor 2, Insurgency Sandstorm and now ofc Ready or Not. If you have any questions regarding our levels, modding or level design in general...ask away!
We are hosting an AMA thread with the talented developers at VOID Interactive, the creators of Ready or Not, an intense, tactical, first-person shooter. You have until October 3, 2024 to ask any questions after which we close the thread and send your burning questions to the developers.
Here's their introductions:
Stirling Rank: My name is Stirling and I’m one of the founders of VOID Interactive and Creative Director of Ready or Not. Ask me anything you’d like about the game from its inception to how we see the game going forward, and I’ll hand pick the softball questions that make me look best.
Zack Hamilton: Hey everyone - I'm Zack Bower, Sound Director / Composer with VOID Interactive. If you have any questions on the sound / musical side of Ready or Not... Ask away! I'm all ears (pun intended).
Sean Gorman: I'm the Lead Designer; which means I run the Design department, from Game Design to Level Design teams here at VOID Interactive. For any questions regarding the game's design direction, either looking back or going forward; questions on our design process, or mission implementation, as well as game features, level design or AI; direct your questions my way.
Tihomir Garapic: Hey all, I'm Tihomir Garapic (Tisa), Principal Level Designer at VOID interactive. I have an extensive modding background as well as professional experience in games. You might have played my levels in games such as Rising Storm 2, Killing Floor 2, Insurgency Sandstorm and now ofc Ready or Not. If you have any questions regarding our levels, modding or level design in general...ask away!
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