Sky: Children of the Light AMA

Gwenievre

Seasoned
Staff member
Good Day Everyone!

We are hosting an AMA with the devs of Sky: Children of the Light. If you have any questions regarding the game or the recently launched Season of Moomin, feel free to ask!
 

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Hello!

Out of the things you've worked on, what's your favorite and/or funniest?

Who is your favorite Spirit or other character? And what do you think their favorite ice cream flavor would be?

Is there a part of Season of Moomin that you feel particularly connected to?
 
I understand Season of Moomin was created more so that players can reconnect with their childhood and cultures, but were there ever considerations to make it more interactive? I do enjoy it but I wish I could be more than just a passive observer.
 
Now that we have a collaboration with Moomin, any other classic series that you would love to explore in future?
 
I got into Sky during the COVID and it was a perfect way for me to chill with friends. I have noticed that it is the case for a lot of people I see in the community. I would love to know how big of a growth the game saw during that time and how does it compare to now?
 
Can we expect a big QoL update anytime soon? I would love to sit back and be free from the season grind. speaking of which, any hope of an increase in the daily candle limit?
 
As someone who have been actively making guides for tickets, aka event currency, the introduction of tickets is very useful (bugs aside). But recently the way of collecting tickets was changed from picking them up from several locations into picking wax to forge tickets.

1. What is the thought process of making the change as it seems to take more time compared to the old method, when the purpose of tickets is to be available to obtain without spending too much time?
2. What is the logic behind event items converted from tickets to candles when they're reintroduce next year? As it seems inconsistent.
3. What happened to the spells that we used to be able to exchange with leftover tickets, why don't they appear anymore?

As a very important mechanic of the game and questions being asked by some I encountered with, we're very looking forward to the answers and thanks for answering.
 
Do you guys have any plans to ease the grind. I love the Journey like aesthetic but would like to know if the grinding spirits will be made more easier
 
Thank you for adapting the Invisible Child arc! It’s a very meaningful story to me, and I’m so pleased to see it elaborated on emotionally through the world of Sky. There are many cases in games where crossovers come across as disjunctive inserts - I admire that Sky’s collaboration seasons feel so befitting and tonally faithful.

1. What has been your process for deciding on which properties to cross over with? Are there any particular criteria that would make something an especially suitable fit?

2. In your vision for the future of Sky, are there any overarching goals you aim to shape the game by? Ex. Are there any aspects or ideas you would hope to enhance in updates going forward, or any that you would hope to reduce?

3. Can you give us any insight into the thought process behind which season items are chosen to be ultimate gifts, vs. items attributed to spirit trees?

EDIT:
4. In the Secret Area's space station map, a small white island is visible on the blue planet below. It's the only landmark in all the world. What is that, haha?
 
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Will Snufkin make an appearance in one of the Moomin quests?

And will we be able to explore Moomin Valley as a Sky Kid at some point?
 
During development was it your intention to make a Journey esque MMO from the start or did it have single player roots before deviating to MMO.

On the side note do you guys intend on making a classic single player game in the same vein as this
 
What is going to be done about the increasingly high candle costs of items being introduced?

This is an issue that a large majority of non casual players agree is a problem. In fact, I have held multiple polls about this within the sky community on tumblr and consistently people agree that there is an issue with pricing.

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I myself have also sent numerous pieces of feedback about this via official channels as well. In fact, I have sent so many feedbacks that I physically cannot attach them all to this due to file limits

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So what is going to be done about the inflation, and the never ending increase in candle costs.
 
I've noticed in sky recently that there's so many collabs that are happening, I've been feeling like the lore is not expanding, is there even a future for Eden? it's been years and the Eden has been the same and untouched, are you guys gonna consider to expand it and possibly make the Eden run more meaningful rather than just repeatedly going there every week just to get some ascended candles?
 
First off just wanted to say how delighted my friends and I have been that we've been getting a ton of QOL updates in the last few months with the emote wheel, unfriending, skipping cutscenes, etc. Thank you guys and I hope to see more features added that'll save us time and/or grief. lol

My question is, with the increase of collab seasons and now events, what's one property or license you would love to see as a player? For as simple as they are, I've always thought Dr. Seuss had a lot of stories that would fit Sky's themes well.

Thanks again to everyone involved in getting us QOL updates! Can't wait to see what's in store with the seasons involving The Two Embers!
 
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As more and more updates roll in, sky's bloom has gotten brighter and flashier. It may not be much to you, but it's quite harmful for those who are photosensitive especially when we first time they picked up the game it's still tame for us but with each update it's like a gamble.

My question would be if there's any plan for a separate, dedicated bloom and lighting setting we can use according to our needs. Because while there is a way to reduce the bloom, the fact that it is behind a paywall (even if it's for in-game currency) is not exactly a good look in my opinion
 
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- Why does Sky require avx2 on pc?

- Are Performance+ wing buffs being received after being reborn a bug or intended?

- Old statements from devs say that all seasons except the one before the current season are available in the TS pool. Statistically speaking that does not line up with how seasons come in a linear order. What are the current 'rules' when it comes to picking TS? Do seasons only come back generally after a year for 'fairness'?
 
Haioo TGC!!! I'm asking only 2, but very important questions about sky problems for today, so:

1) Recently, many skykids have been wondering about pricing. In fact, this is really important, because a good part of the game hours is related to the currency grind, which in most cases is used to buy cosmetics. Are there specific criteria for pricing prices for ts, Events, and so on?

2) About Traveling Spirit themselves: the system has recently only worsened the fomo position of the game, even despite special visits, and the most striking examples are the musician from dreams and the next ts next week. Are there any ideas on how to solve this situation, and what are the criteria for these same ideas?

Thanks for updating and making Sky better!
 
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