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Over the weekend, ubiquitous gaming event producer and host Geoff Keighley tweeted about the surprise reveal of Gears of War: E-day that closed out the Xbox Games Showcase. "The great Gears of War piece was a CG from Blur Studio," Keighley said, "using in-game assets from UE5." Now, you might read that tweet and think, as I did, that it was an innocuous attempt to provide additional context for a cool trailer. That's because you and I are reasonable people. Unfortunately for Keighley—for society in general, perhaps—he'd stepped on a console war landmine.
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Microsoft backs up Geoff Keighley after he ignited console warrior outrage over the Gears of War: E-Day trailer
In a valiant defense of a trillion dollar corporation, Xbox fans declare graphics terminology the latest battlefield of a war raging in their own minds.