One such feature is the ability to pause cutscenes, which was not possible in the 2004 original. This means you’ll be able to take a break if you’re needing to escape during one of the game’s many lengthy dialogue or action cinematics. As someone who regards Snake Eater as one of the greatest games of all time, this is a welcome addition.


Metal Gear Solid Delta: Snake Eater thankfully lets you pause cutscenes
In Metal Gear Solid Delta: Snake Eater Konami has confirmed you'll be able to pause cutscenes, which you couldn't do in the 2004 original.