Discussion Deadlock Already Suffering From Cheaters In Closed Alpha

I'm hoping Valve takes this time to address the most obvious hacks and develops ways to combat them before Deadlock enters a full-scale public beta.
That said, I suspect that most cheating will be managed through reports and account bans, as even Dota relies more on that than on actual anti-cheat software.
 
I'm actually curious if Deadlock uses client-side hit detection. I've noticed an unusually high number of times where I've been hit through walls, whether by abilities or gunfire. Hopefully, that's not the case.