Latest activity

  • Peri815
    Peri815 replied to the thread Big Helmet Heroes AMA.
    Any plans for seasonal events or big themed updates? Would love to see some over-the-top holiday content.
  • Noryan
    Noryan replied to the thread Big Helmet Heroes AMA.
    How do you guys approach balancing? Trying to keep both casual and hardcore players happy seems like a nightmare.
  • Lunar Man
    Lunar Man replied to the thread Big Helmet Heroes AMA.
    What’s next after Big Helmet Heroes? Any future projects in the works, or is the focus still 100% on this?
  • HunterofHuntss
    HunterofHuntss replied to the thread Big Helmet Heroes AMA.
    Got any funny or ridiculous dev stories from making the game? Something that just went completely off the rails?
  • Jakelmoss
    Jakelmoss replied to the thread Big Helmet Heroes AMA.
    How much does player feedback actually impact updates? Have you ever completely changed something because of community input?
  • MrLightningZoltt11
    MrLightningZoltt11 replied to the thread Big Helmet Heroes AMA.
    What’s the one weapon in the game that’s way stronger than people realize? Give us the inside scoop.
  • James Sunderland
    James Sunderland replied to the thread Big Helmet Heroes AMA.
    How do you guys come up with level themes? Some of them are wild, and I’m curious what the thought process is.
  • Kraven the Hunter
    Kraven the Hunter replied to the thread Big Helmet Heroes AMA.
    Are there any Easter eggs in the game? Asking for… research purposes.
  • GremlinKing
    GremlinKing replied to the thread Big Helmet Heroes AMA.
    What was the biggest nightmare during development? Any features that gave you way more trouble than expected?
  • FatalMaiden
    FatalMaiden replied to the thread Big Helmet Heroes AMA.
    What’s your favorite ability in the game, and are there any that almost made it in but got scrapped?
  • Bob
    Bob replied to the thread Big Helmet Heroes AMA.
    Ever considered crossover content with other indie games? Stuff like guest characters or collabs would be sick.
  • F
    Freebie replied to the thread Big Helmet Heroes AMA.
    What’s the deal with the name Exalted Studio? Just sounded cool, or is there a deeper meaning?
  • LIONT4MER
    LIONT4MER replied to the thread Big Helmet Heroes AMA.
    How did you guys decide on the game’s art style? It’s got a unique look compared to most beat-'em-ups.
  • RompShaker
    RompShaker replied to the thread Big Helmet Heroes AMA.
    Any chance we’ll get more than 2-player co-op in the future? A lot of us would love to squad up with more friends.
  • AestheticMarlene
    AestheticMarlene replied to the thread Big Helmet Heroes AMA.
    What’s the story behind the oversized helmets? Was it always part of the concept, or did it come later in development?