Official Silent Hill 2 Is the Latest Game Plagued By Stutter Struggle Due To Unreal Engine 5

Absalon

Seasoned
Staff member
  • Silent Hill 2 suffers from severe traversal stutter and animation stutter, which are common problems in Unreal Engine 5 games. Shader compilation stutter is not present, but the stuttering still significantly affects the gameplay experience.
  • The stuttering is partly due to how UE5 handles delta time and game updates, leading to performance inconsistencies even when frame rates are stable.
  • The PC version features hardware Lumen for better reflections and global illumination, but there are visual flaws like 30fps animations for cloth and cutscenes, inconsistent frame-pacing, and bugs with flickering grass and reflections.
  • PC modders have created fixes for some visual issues (e.g., DLSS ray reconstruction for Lumen denoising), but the stuttering problems remain largely unresolved.
  • While capping the frame rate to 30fps can mitigate traversal stutter, it doesn't solve the core problem of animation stutter, and is not a practical solution for smooth gameplay.
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