Official Rocksteady Hit With Layoffs Due To Suicide Squad's Poor Performance

Gwenievre

Seasoned
Staff member
Rocksteady staff have told Eurogamer of redundancies at the studio, following the underperformance of Suicide Squad: Kill the Justice League.

The company's QA department has seen its size almost cut in half over the past month, Eurogamer understands, from 33 team members to 15, with poor sales of Suicide Squad directly cited as a reason for its "restructuring".

image_2024-09-03_192641765.png

 
Even the support studio for Helldivers and Dead Island 2 is going through layoffs. It seems like the success or failure of a game doesn’t matter anymore.
 
It’s still disappointing to see how a studio that created one of the most critically acclaimed trilogies ended up with such a flop.
 
It’s frustrating when out-of-touch publishers force developers to create games no one wants, only to fire them when the game doesn’t do well.