Official Monster Hunter Wilds Reviews Are Out!

Sphinx

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Staff member
  • Game Rant 8 / 10
  • Eurogamer 4 / 5
  • PC Gamer 85 / 100
  • IGN 8 / 10
  • Fextralife 9 / 10
  • TheGamer 4.5 / 5
  • GamesRadar+ 4.5 / 5
  • GameSpot 8 / 10
The most exhilarating and refined Monster Hunter yet, even if its attempts to balance the old and new don't always quite coalesce in its ongoing quest to please all audiences. - Eurogamer

Monster Hunter Wilds continues to smooth off the rougher corners of the series in smart ways, making for some extremely fun fights but also lacking any real challenge. - IGN

Monster Hunter Wilds is a beautiful and addictive entry into the series that brings along polish and clears up some oldschool clutter. An excellent entry point for newcomers to the franchise, its superb gameplay and multiplayer experience will keep veterans entertained for many months to come - Fextra

It has issues, but Monster Hunter Wilds iterates on a winning formula with another captivating collection of monsters to slay - Gamespot

OPENCRITIC 89

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I know a lot of people love this franchise and I'm glad it's reviewing well, but I think I'm going to have to pass. I've given Worlds multiple, lengthy attempts and have fallen off each time.
 
The most important bit of info is that cooping the story is still 90% as much of a pain in the ass as it was in World, with single player mandatory cutscenes to watch. With the minor benefit that you don't have to quit and re-post the quest after that happens and people can join you a little easier after watching it.
 
Several reviews mentioned the game is way too easy, to the point that there's no point in grinding for new gear. Rise was already easier than World, so it's really unfortunate if that's the direction Capcom wants to take the series in.
 
I've tried World many times and I couldn't get it after like 30 hours. I feel I'm not good enough and the game to be too unresponsive.

Worth trying this one?