Interview Interview: Why Mafia The Old Country is returning to the series’ roots

Sphinx

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Staff member
Some notable quotes from the interview

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“Whether it be in our games or other games or TV shows, movies or whatever, there’s always the ‘old country’, that name which is obviously a reference to how the gangsters in those media refer to where their culture, their heritage comes from.”

So I think in that regard it’s very close to Mafia 1 and 2 in terms of… we know that the Mafia fans love the linear stories as well, so yeah, it was deliberate in terms of we’re telling a story and we’re laser focused around that, but I wouldn’t say it’s one particular thing or another. It’s just built on years and years of experience of making these games and deciding what’s right for each story that we’re telling.

In Sicily, in Mafia: The Old Country, the vibe is very, very different. So the beautiful landscapes, as you say, is exactly what we wanted to deliver and Unreal’s really helped us in that regard. You know, all of those kind of eye-catching new technologies which have come on board with Unreal 5, we’re putting them to good use.

Full Interview: Interview: Why Mafia The Old Country is returning to the series’ roots | VGC
 
I do like the setting choice, but still waiting for actual game details to come out.

I wonder how Italians will feel about this game, and how Cosa Nostra will be portrayed. Cosa Nostra over there is intensely hated by the wider population and every time I've looked online, Italians hate any attempt to glamorize them.