Games ruined by their fanbase

Muzammil

Seasoned
basically the title. Games that you played and liked very much but the seeing its obnoxious fanbase on social media on twitter and general interaction made you absolutely hate that game even though it isnt a bad game
 
Ultrakill is an awesome game, but I’ve heard about a lot of people getting turned off by the fans who keep saying things like, "You're not playing it right!" It’s a shame because it pushes people away from trying it out.
 
I really love the game, but the hardcore players of Hell Let Loose can be pretty harsh toward newcomers, especially those coming from different shooter genres who haven’t quite grasped the game yet.
 
You wouldn’t expect it from a cooperative game, but the Diablo IV community is a real mess. While it might not be obvious in-game, the subreddit is incredibly toxic. Sane players often avoid posting because even the most innocent comments get downvoted, and people manage to argue over anything and everything.
 
Games like DOTA, League of Legends, and Overwatch are plagued by players who expect meta and professional-level gameplay, even in casual or unranked matches. This has really drained the fun out of the experience and made it hard for new or returning players. Even fans of these games wonder why anyone would come back to them.
 
The Pokémon fanbase is really hurting the franchise by not demanding more and buying every new game, regardless of quality. Some of the recent releases have been nearly unplayable, yet they’re still among the best-selling Pokémon games.
 
Fortnite is honestly an amazing game, and it even has some strategic elements that are more complex than people realize.

But wow, the kids who play it have completely trashed its reputation, and it makes me absolutely furious.
 
The Kingdom Hearts fanbase has completely turned me off from ever playing it. On one side, you have Disney enthusiasts who can be as intense as Harry Potter fans. On the other hand, my peers keep pushing it on me just because it features my favorite Disney movie, Tron. I couldn’t care less about the game and haven’t played it to this day.
 
Fallout: New Vegas fans often seem to think the game is only enjoyable if everyone else believes the other entries in the series are terrible.
 
Honestly, any game that requires being online makes me miss the days when you played video games with friends in person. There was something special about gathering together and enjoying games face-to-face.
 
The Dark Souls community can be pretty unforgiving. No matter how you approach the game, there's always someone who thinks you're playing it wrong and that your playthrough doesn't really count.
 
Destiny 2 has its share of toxic community members. There have even been instances where people tracked down developers’ addresses and sent them death threats. Plus, a recent livestream chat was flooded with hate speech.
 
Minecraft initially focused on dungeons and exploration, but once redstone came into play, the focus shifted to becoming an engineering simulator. Now, a loud minority constantly complains that a company making millions can only release one mob per year.
 
As someone who mostly plays offline or single-player games, I don’t really deal with toxic fanbases. It’s a nice break from all the drama.
 
It’s not limited to one game, but darker titles like Manhunt, Postal, and LISA tend to have a segment of their fanbase that’s pretty deplorable. While they might not be worse than other fanbases, the disturbing themes of these less popular games make the problematic fans stand out more.
 
Rust is a wild game with no rules, and the player base is easily the most toxic I’ve ever encountered. It’s like a survival of the fittest simulator packed with angsty kids who vent their life frustrations on other players.
 
Dead By Daylight has a gameplay loop that's super fun and addictive. The art style is also fantastic, with a wide variety of characters and outfits to choose from. But the community is incredibly toxic. I often find myself taking 2-3 month breaks just to escape it because it can be overwhelming at times.
 
Destiny used to be a blast, experimenting with different loadouts and working together to conquer raids. Now, if you haven’t put in the 1,000+ hours of grinding to stay meta, you get belittled and kicked. It’s a real shame how things have changed.