Interview Former PlayStation exec says there's a "collapse of creativity" in the industry

SpartaN

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"Today, the entry costs for making a AAA game is in triple digit millions now," he continued. "I think naturally, risk tolerance drops. And you're [looking] at sequels, you're looking at copycats, because the finance guys who draw the line say, 'Well, if Fortnite made this much money in this amount of time, my Fortnite knockoff can make this in that amount of time.' We're seeing a collapse of creativity in games today [with] studio consolidation and the high cost of production."

Further, Layden stated "AA is gone", which he described as "a threat to the ecosystem".
 
The money making cash cows are sports games and Call of Duty. Those have almost no innovation or creativity and are the most profitable video games of all time because gamers keep buying them.

Most gamers have shown they don't care about creativity in the slightest. They just want the new shiny game or new skin in said game. Creativity will flourish when it's rewarded by gamers actually purchasing creative games.
 
Nah, not really. There are loads of incredibly creative games there.

The problem is the people with the money want safe, guaranteed hits, which means broad appeal (nothing too daring) and an established franchise (no building a 'brand' awareness from scratch).
 
Kinda funny to hear this from the company responsible for remastering all their games (apart from Bloodborne) every few years while simultaneously getting rid of some of their most creative studios.