I've been going on about games being too big for years now, so I've been glad to see several industry figures echo that sentiment. Last month, ex-PlayStation boss Shawn Layden argued 100-hour giants are unsustainable, and a "mismatch" for today's players anyway. Just a few days ago, former Bethesda veteran and Starfield lead quest designer Will Shen said "people are fatigued" with huge games, and now Sawyer is preaching the good word too.
In Sawyer's view, it doesn't matter whether players actually finish games they start as long as they enjoy the time they do spend in those games. He pointed to RPG classics Skyrim and The Witcher 3 as examples of sprawling games that many players don't finish but still hold in high regard.
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Over on his YouTube channel (timestamped here)
In Sawyer's view, it doesn't matter whether players actually finish games they start as long as they enjoy the time they do spend in those games. He pointed to RPG classics Skyrim and The Witcher 3 as examples of sprawling games that many players don't finish but still hold in high regard.
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Fallout and RPG veteran Josh Sawyer says most players don't want games "6 times bigger than Skyrim or 8 times bigger than The Witcher 3"
Sawyer says most players, including himself, aren't "concerned with finishing games" either