Discussion Dragon Age veteran praises Baldur's Gate 3's early access, says he wouldn't return to BioWare because that "was never on the cards for us"

LIONT4MER

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Former BioWare general manager Arryn Flynn has praised the way Baldur's Gate 3 handled its early access rollout, explaining that that's partly why he would never return to the Dragon Age and Mass Effect studio.

Arryn Flynn is now the lead on enchanting survival game Nightingale and developer Inflexion's CEO, but that newfound responsibility isn't the only thing keeping him from returning to the storied RPG company. Months ago, Flynn said he absolutely "wouldn't go back" - and now, he's said exactly why.


"I think the frustrations are, in many ways, due to the ramp and pace that the industry is evolving at," Flynn said in an interview with Gamesradar+. "Nightingale as a game has many live updates. We're benifiting hugely from connecting with players through that process, and that was something that was much harder at BioWare. Creating a story-first game means that, well, how do you do that? And evolve the story and not spoil the story? That's a tough problem to solve."

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So, he wants a game to release just 25% of its content and keep it in "early access" for three years? It's like people forget that's exactly what happened with BG3.

They sold a barely finished Act 1 for $59.99, and that's all players had for those three years lol
And let's be honest, it wasn’t even true early access since those usually expand gradually until the full release
 
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In reality, BG3 was more like a three-year pre-order where you could repeatedly play the same chunk of the game

Sure, it worked for them—they got paid and could take their time. But do we really want every game to turn into a multi-year pre-order or early access situation?
 
Not every game needs to spend as long in early access as Baldur's Gate 3 did (wasn't it about a year?), but most games definitely need more time in development than they’re getting right now

There are so many studios known for their refusal to properly playtest their games—Bioware and Bethesda come to mind. Instead, they seem more focused on cramming as much content as possible behind a paywall