"The first thing I want to say again, to be sure, 100 percent clear, is that the whole team, myself included, are extremely proud of the engine we built for Cyberpunk. So it is not about, 'This is so bad that we need to switch' and, you know, 'Kill me now' - that is not true. That is not true, and this is not why the decision was made to switch."
Another Quote
The other factor was that the developer felt it could benefit from "having a good partnership with Epic, and working together on the technology," as Tremblay put it. "We can also help them to achieve their vision, to do open world game, and also they can help us too, from some technical perspectives, on some of the aspects that we would like them [to] and that we would like to not have to be focusing on too much - because in the end, we are game company, right?" In other words, it's a decision made with the intention of getting more of CDPR's developers working on the games themselves.
Full Interview contains more details about CDPR upcoming projects with Senior Dev
Technical ambition, optimism, and timeframes: what we learned about The Witcher 4 from speaking to CD Projekt Red
In more than a year of conversations with CD Projekt, Eurogamer has picked up a few hints at what we can expect for The Witcher 4 and its reveal.
www.eurogamer.net
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