Bloomberg has shared a tidbit as part of their interview with Game Director Carrie Patel: Obsidian is happy with sales so far.
In the conversation with Bloomberg, Patel went over the reboot that happened in 2021, when she took over from the prior director.
wccftech.com
In the conversation with Bloomberg, Patel went over the reboot that happened in 2021, when she took over from the prior director.
I feel like I've learned so much over the past four years that I wish I'd known at the start of this process. It's definitely been a job where the highs are really high and the lows are really low. Normally, if you're stepping back and reevaluating your creative direction, putting together a new vertical slice and revised production plans, you would do that with a very small team. We did not have a very small team at that point. A lot of lessons we learned as we were building Avowed, ideally we would've learned on a small scale with a true preproduction.
With any game, you think, 'Ok, we can't climb every mountain - which ones are really worth the effort for us? We knew from The Outer Worlds that we could build a really great game with 'open zones', and that also adds some advantages in terms of letting you really theme your areas more distinctly and intentionally, and provide a sense of progression as the player's going from one environment to the next.

Avowed Sales Make Obsidian Happy So Far; Game Director Would Love to Do More in the World
Obsidian Entertainment is 'happy' with Avowed sales so far. Game Director Carrie Patel would love to do more in that world.
