Obsidian Entertainment's lead environmental artist Dennis Presnell has some serious industry pedigree. After several years working on the Fallout and Baldur's Gate series at Black Isle Studios, he has been at Obsidian since 2003, working on some of the biggest RPG hits of the past two decades, and according to him, he has never had as much confidence in a game as he does with Avowed.
"Games are really hard to make, and every experience is different", Presnell begins. "I've always felt a certain level of dread months before a game shipped, a case of the nerves. But this is the most confident I've ever been in my experience at this stage of the project", he explains.
Avowed dev with credits on RPGs dating back 25 years says this is the most confident he's ever been in a game at this point
"I'm just overjoyed at how well everything's come together"
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