Interview Almost every quest in RPG Avowed can be started in multiple ways

Sphinx

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Speaking to GamesRadar for our Avowed Big Preview, environment region designer Berto Ritger explained how the game handles player choice when it comes to quests. Avowed isn't a properly open-world game, but its wide and explorable areas mean that you'll sometimes find key items out of order or stumble upon a quest in an unusual way, and Obsidian is supporting all of those possibilities.

"I think almost every, if not every, quest in the game has it more than one way to start it," Ritger explained. "You can do things out of order and pick up items and give them to people that want them, or kill a character or whatever, like, you can play things out of order. You can come at a dungeon or vice versa, from a different direction than you normally would. And we want you to be able to do that just based on however you naturally progress through the world."

 
While I hope this game is good, I’m not getting hyped for these types of games anymore. Let down too many times.

While Obsidian has shown they can do CRPGs very well, their ARPG track record since FNV has been kinda garbage.
 
I mean that sounds great. I looked it up on steam...

70 bucks AND a super special premium version for 90 bucks with some skins and 5 days early access? Yes thank you, but no. Those practices should be banned by law.